Press kit
Defilade press kit
Everything you need to write about Defilade or make a video on it. Use whatever you want from this page, and if you need something that isn't here, just ask on the Discord.
Factsheet
- Developer
- RBGames
- Publisher
- RBGames
- Release
- Coming soon
- Platforms
- Windows and Mac
- Genre
- Real-time strategy
- Setting
- Modern warfare
- Modes
- Single player, co-op, versus
- Multiplayer
- Online and LAN
- Language
- English
- Price
- Not announced yet
- Status
- Playtesting, demo soon
- Wishlists
- Over 200,000
- Steam
- Store page
- Website
- defiladerts.com
Description
Defilade is an old-school isometric RTS set in modern warfare. Command intelligent troops that take cover, rescue wounded comrades, dive from grenades, vault obstacles and dig trenches. Build your base, secure supply lines and fight across fully destructible massive battlefields that feel alive.
About the game
I first discovered Red Alert back in the mid 90's and was instantly hooked. So many RTS games consumed me, but after all these years Red Alert, Sudden Strike 2 and Company of Heroes stuck with me. But they missed one crucial thing I kept yearning for... that was proper cover mechanics and better soldier AI logic.
So Defilade came along... the idea started in early 2022 with prototyping, and 2026 was the year this idea came to its full form.
Soldiers
The soldiers think a lot, and I mean a lot! Almost every single object, vehicle, even trees standing or blown off, gets used as cover. They heal, plan rescues, fight in deep trenches and garrison buildings, and medic teams even use stretchers to pick the wounded up from the battlefield. When one of the medics gets killed, the other medic will put down his stretcher and drag the soldier.
Prisoner system
Soldiers can surrender, and when they do they get interrogated, and they can spill live intel on you or the enemy.
The small details
- Soldiers throw grenades back
- They will dive right before an FPV drone strike
- Soldiers will try a rope rescue if a normal rescue failed
- They even take cover behind trees
- They vault over low cover
- They have realistic ragdoll physics
History
- Early 2022
- The idea, and the first prototypes.
- 21 Sep 2026
- The Steam page goes live.
- 22 Sep 2026
- 12,000 wishlists in the first 17 hours.
- 29 Sep 2026
- 70,000 wishlists in the first week.
- 4 Oct 2026
- Over 100,000 wishlists in two weeks.
- 22 Oct 2026
- 200,000 wishlists in just over a month.
- Now
- Playtesting, and the demo is coming soon.
What's in it
- Soldiers use almost anything as cover: walls, crates, wrecks, vehicles, even trees.
- Nobody gets left behind. Their mates drag the wounded back, medics come out with stretchers, and when that fails someone throws a rope.
- Prisoners get questioned on the way back and spill live intel.
- Squads split into fire teams, one covering while the other moves up.
- An AI commander that only knows what its own men have seen.
- Base building, and supply lines you can cut. Ambush the trucks and the front starves.
- Trenches, tank traps, barbed wire, bunkers and camo nets.
- Three sides, BLUE, RED and the REBELS, with tanks, helicopters, artillery and FPV drones.
- Fully destructible maps. Buildings come down and bridges fall.
- Every gunshot is a real recording of a real gun.
- Co-op and versus, online and LAN.
Videos
Contact
For press, keys or anything business, message RBGames on the Discord. That's the fastest way to get an answer.
Screenshots 16
Stills from the trailer at 3024 × 1692, and the Steam page's own at 1920 × 1080.
Desert advance1920 × 1080
Town assault1920 × 1080
Snow town1920 × 1080
Fast rope3024 × 1692
Compound fight3024 × 1692
Between cover3024 × 1692
Snow trench3024 × 1692
Tank and infantry3024 × 1692
The river3024 × 1692
Snow village3024 × 1692
After the air strike3024 × 1692
Hind under fire3024 × 1692
The technical3024 × 1692
Snow battle3024 × 1692
Tank column3024 × 1692
Big battle3024 × 1692
GIFs 28
Recorded in the game, the normal camera at normal speed, the interface hidden.
Infantry 10
Cover me, I'm going4.7 MBA man goes down at the end of the bridge and can't move. His mate shouts COVER ME, I'M GOING, runs out and drags him back behind a tree, blood trail and all, while the others pull the rest of the wounded in.
The fight for the bridge2.7 MBAn APC is stopped out on the concrete bridge with men hit all round it, everyone is shouting, rockets go over from both banks and the smoke starts going up.
Taken prisoner0.6 MBWhen a man's had enough he puts his hands up. Ours make him drop everything, turn round and start walking, and on the way back they question him. What he tells them is true: how many men his side has, what's on tracks, where their base is.
Blood in the snow3.4 MBA man goes down in the open between two houses. His mate drags him all the way up the yard under fire, and the blood trail in the snow shows every metre of it.
Brought round2.5 MBA medic works on a man behind a low wall while the rounds chip the blocks round them. He comes round, gets up off his back and goes with the medic, rifle and all.
Contact, behind the wall1.6 MBThey spot the enemy, shout it out and get behind whatever's there, a wall, a car, a bus stop. One of them sets up a base of fire, one gets hit, and while the rest keep the enemy's heads down his mates drag him back.
Stretcher team1.7 MBThe medevac team works out of the medic tent. This one's down in a trench, so they run out with the stretcher, lay it on the edge, get down to him, lift him out onto it and carry him all the way back to the tent.
Knife fights1.5 MBGet close enough and it turns into a knife fight. They grab each other and go at it, shouting the whole time.
RPG out1.2 MBThe gunner shouts RPG OUT, stops and fires, and the backblast kicks a big cloud of dust up behind him.
Over the wall0.7 MBSoldiers climb over low walls instead of walking all the way round them.
Armour and air 6
Riding into the fight0.9 MBInfantry ride in on the outside of a Leopard. When it stops they jump off, the tank fires off its smoke, and they spread out round it.
Out under fire1.6 MBA Bradley brings a section into a village under fire. It fires its smoke first, three canisters fanned out into a wall, then the men pile out behind it and push on, until someone shouts ROCKET and an RPG finds it.
Hind down3.1 MBHinds can be shot down. This one takes a hit over the river, spins down trailing smoke and hits the bank, rotor blades and all, and the wreck keeps burning.
Down the ropes4.0 MBA Hind holds its hover over a village while the section goes down the ropes, four at a time, with rockets streaking in and the first men down already shouting at the others to get down.
Shot down on the ropes4.2 MBA Hind is putting a section down on the ropes over a village when two rockets hit it. It spins down burning with men still on the ropes and smashes into a house, and in the dust the men are shouting for a medic and going in after each other.
Grad2.0 MBA Grad firing off its whole load of rockets, one after another.
Supply and tunnels 3
Tunnels2.5 MBUnder the base there's a whole storey of tunnels, with the supply dump and an aid post with beds down there. Send a section down and they move through it under everyone's feet and climb out of a hatch somewhere else.
Fighting in the tunnels0.5 MBThe enemy finds the rebels' tunnel. One of them throws a grenade down the hatch, then they climb down and fight their way along it, and once they're inside the rebels set off the charge they rigged and bring the tunnel down on them.
Ammo truck0.4 MBSoldiers keep track of their ammo, and these four are on their last mags. The ammo truck pulls up and drops its back door, one of them hauls a crate out and puts it down, and the rest kneel at it and fill their mags.
Explosions and the map 9
Bridges come down1.5 MBTwo heavy shells on the concrete bridge. The first one cracks the deck, the second drops the whole span into the river, and when the dust clears there's just a gap with the river running through it.
Buildings come down2.0 MBA heavy shell through the roof of a house. The roof bursts and the tiles go flying, the walls hold for a few seconds, then the whole thing comes down and a wall of dust rolls out over the street.
Caught in the open3.1 MBA section out in the open behind their tank, and the shells find them. Men go down, the ones who can still walk lean on a mate, and everyone's shouting for a medic.
Shrapnel1.2 MBA shell throws its steel out in a ring, and you can see where it lands, little puffs of dirt rippling out across the field. The men it catches go down shouting for a medic, the others go to them, and then a bigger one lands right beside them.
Heavy artillery2.1 MBOne heavy shell in a winter village. The blast flattens the shed, rips the roof off the barn next door and leaves a black crater in the snow, and the smoke rolls up into a mushroom.
Shells1.2 MBA tank round landing on the riverbank. A flash of fire, clods of earth thrown up and a tall column of dark smoke that slowly drifts off over the water.
Grenades1.0 MBGrenades going off in a garden between the houses in a winter village, throwing snow and dirt everywhere.
Smoke screens0.6 MBThree smoke grenades land in a garden, and in a few seconds the smoke has rolled out across it with the wind pulling it along. It stops sight, not bullets.
Trees and birds3.6 MBA shell near trees bends them away from the blast and they rock back, the snow comes off them, and the birds go up.
Logo and art 9
The logo is the name spelled out by the game's own units.








